Wow, as a fan of Flight of the Conchords, what a waste!
I think I played it on Vita. Remember loving it when I played it. As you said, the game wasn’t too difficult, nor too easy.
I just looked it up at psnprofiles to see if I Platinumed it, and turns out I only cleared 2 out of 10 chapters. (Also there is no Platinum trophy) Guess it’s time to give it another go.
Edit: Just looked up the trophy details. They are tied to hidden collectables not chapters, so I did finish the game 😀
3 week long caravan trip. That sounds fun! Enjoy!
Age restriction. Piped and invidious both give the same error.
Age restriction. Piped and invidious both give the same error.
Ah, Thanks for the info.
Will add TFH to my list and give it a try sometime.
No idea what charge partitioning is, or what getting double ball means, but good luck, and congratulations!
How’s Them’s Fightin’ Herds? The game looked like a fighting game for kids, at least from the one or two trailers that I saw. Not that there’s anything wrong with that.
Who are supporting in the Splatfest?
Nice! I have heard many good things about the game. It’s pretty high on my list.
I agree with you, handheld can never compete with a desktop when it comes to raw power. So, if companies don’t consider it as a platform to target for, you’ll always have problem with latest games. Maybe not at launch, but you can’t upgrade a handheld “console” every year or two.
That’s the good thing about consoles, you buy it, and you know (most of) the games that come to the platform will just run on it.
I don’t have a SteamDeck so not sure how it works, but maybe they should make a sub-store for SteamDeck, that only has games that are verified to run on it. They can still have an option to search and download game from full steam store, but it should come as a warning that these games aren’t specifically made / optimized for Deck.
Just thinking out loud. Don’t actually know what SteamDeck owners really want. :-)
Well, the general consensus seems to be, the upgrade doesn’t seem very noticeable, and the price is too expensive. $200 more than the base model.
I think there would have been less complaints at $600 price range, but that’s just my speculation.
But if you like it, and can afford it, it is more powerful than PS5, so go for it!
Not disturbing a sleeping cat is way more important then getting the name of the game right.
Have fun!
Has anyone here played Astroneer? Is there any campaign for it, or just do whatever you want?
Patientgamers FTW!
I agree.
They are an indie studio though, and self-publishing. So probably just annoyed about “lot of money spent on Xbox port” and it going to waste because of something they can’t control.
This could also be the reason they aren’t getting a reply from MS. Maybe they aren’t big enough for anyone to pay them special attention, nor small enough to be part of indie outreach team or something.
Just speculating…
There is also WitchSpring3 [Re:Fine] - The Story of Eirudy available on Switch (released on August 2021). Found out about it cause WitchSpring R looked interesting and looked up more info about it. Though, according to reviews, WitchSpring R is better in every aspect.
As per https://lemmy.world/post/19357959 (referring to https://www.eurogamer.net/soulslike-enotria-the-last-song-delayed-indefinitely-on-xbox-as-dev-says-its-being-ignored-by-microsoft)
As spotted by Windows Central, though, Jyamma CEO Jacky Greco later went into additional detail on Discord. Following a community manager’s statement dismissing speculation the studio had been “paid by Sony”, Greco shared his own frustrations relating to the delay. “You can ask Xbox why they haven’t answered us for two months,” he wrote. “Obviously they don’t care about Enotria and they don’t care about you… We’ve Xbox Series X/S version ready, but we can’t proceed with submission and release, I spent a lot of money for porting and they decided to ignore us.”
A similar statement also appeared on Enotria’s X/Twitter feed. After a fan inquired about the “main challenge” holding up release, Jyamma wrote, “Communication with Xbox. The game works fine on Series S and X but we cannot go through the submission process and they can take even two months to reply to us.”
Greco later shared a little more on the issue the studio had enountered, explaining it was unable to open Enotria’s Xbox store page and submit the game - something Microsoft’s support teams reportedly initially took responsibility for, before further communications were ignored. “We really want to release the game on Xbox ASAP,” Jyamma added elsewhere, “but with lack of communication on their side it is a hard task indeed.”
The suggestion seems to be things might be resolved pretty quickly if Jyamma could get a response from Microsoft, but in the meantime, Enotria: The Last Song will only be available for PlayStation 5 and PC when it launches on 19th September.
I wonder if there’s more to the story. Let’s see if MS responds.
Na, the community here is pretty good. There might be some people here and there, but in general, we have a nice bunch of people here, so don’t worry.
You went o full defensive mode! 😀
Well, it makes sense. It matters a lot when you play the game. Playing something when it’s new and breaking new ground, compared to playing it much later when other games have not only copied that, but improved upon it. At least you ended up enjoying it.
What kind of games do you usually play?
What did he do?