• Kaldo@kbin.social
    link
    fedilink
    arrow-up
    5
    arrow-down
    13
    ·
    1 year ago

    You’re technically right but you know what I meant. I bought Hades on EGS with a coupon and Supergiant got more money than they’d get if I got it on Steam, and the game worked flawlessly there from early access to today as well. Everyone wins.

    • conciselyverbose@kbin.social
      link
      fedilink
      arrow-up
      12
      arrow-down
      3
      ·
      1 year ago

      Why does a better cut matter when they cut sales by 99% by being a malware-tier dumpster fire of a platform no one is stupid enough to use? 88% of 1% as many copies is a huge loss of value.

      Steam does more to earn their 30% than Epic does to earn even 1%. And games earn far, far more revenue on Steam than the Epic Store.

      • Kecessa@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        8
        ·
        1 year ago

        But if it’s available on multiple stores/platforms (like Hades) and you’re going to buy it anyway, might as well buy it from the place where they take the smallest cut.

          • Kecessa@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            4
            arrow-down
            3
            ·
            1 year ago

            You mean the thing about scanning Steam files and that they fixed years ago? Because with that attitude you shouldn’t be using Steam either considering they got caught scanning all the domains people accessed years ago.

            • Tenderloins@lemmy.world
              link
              fedilink
              English
              arrow-up
              3
              arrow-down
              1
              ·
              1 year ago

              Epic Games Store left my gate open and my dog ran away. 1/10 only because I’m impressed it got the gate open.

      • Kaldo@kbin.social
        link
        fedilink
        arrow-up
        2
        arrow-down
        15
        ·
        1 year ago

        The actual developers using it obviously disagree so I’ll take their word over your incoherent childish rant.

        • conciselyverbose@kbin.social
          link
          fedilink
          arrow-up
          13
          ·
          1 year ago

          The small handful of games that have chosen to release via epic did so for the up front cash advance to mitigate their risk releasing their game.

          Virtually every single one released on Steam the second their exclusivity agreement expired, because that’s where all the revenue is from.

          • Kecessa@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            8
            ·
            edit-2
            1 year ago

            Yep, it’s not a bad thing to have an alternative to the popularity lottery. Heck, people make the same choice every day by going to work and not spending all their money on lottery tickets, guaranteed income vs taking a chance to win big and considering how many games there are on Steam and how few of them make their money back, it’s not a bad move to have a contract telling you exactly how much you’ll make by releasing exclusively on a specific platform for a limited time.