So, APO was utilizing an e-core from every e-core group, which enables cpu to reach a bigger cache, which leads an effect like AMDs 3d cache. It’s awesome. Has anyone tried to do this manually for 13th gen?
If it’s that simple another question arises: why intel released it for 2 games only, rather than applying it whenever it’s necessary? (A software that reaches the disk too frequently for cached info)
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