I guess the same kinda applies to FFVII because everyone I know who had played the game when it initially released still thinks it’s THE best FF game to date and they’re usually very very vocal about that opinion, and everyone who didn’t play it “back in the day” just couldn’t understand what was so great about it. I’m in the latter group BTW. I’m all for letting people enjoy what they want and I won’t try to ruin anyone’s fun with a game they like, but I am convinced that a huge portion of that hype is nothing more than nostalgia.
As someone who was around then, it’s hard to explain just how revolutionary the game was at the time to someone who wasn’t there to witness it first hand.
Though, FFVII is my favorite of the FFs, so there’s that too.
I feel similar about Ocarina of Time. Still one of my favorite Zelda games, and absolutely revolutionary for the time it was published in, but horribly outdated compared to basically everything that exists today. Since almost every 3D game today has stuff like Z-targeting and companion NPCs giving in-game hints and context-sensitive buttons and the like, there is nothing new and baffling about that game to someone who is already used to these gimmicks and concepts being the bare minimum standard.
As someone who was around then, it’s hard to explain just how revolutionary the game was at the time to someone who wasn’t there to witness it first hand.
Though, FFVII is my favorite of the FFs, so there’s that too.
I feel similar about Ocarina of Time. Still one of my favorite Zelda games, and absolutely revolutionary for the time it was published in, but horribly outdated compared to basically everything that exists today. Since almost every 3D game today has stuff like Z-targeting and companion NPCs giving in-game hints and context-sensitive buttons and the like, there is nothing new and baffling about that game to someone who is already used to these gimmicks and concepts being the bare minimum standard.