For this to works, one of the similar equipment must be LOWER in level. Haven’t tested for thrown/wands and for items with same level. So if one of LOWER leveled equipment are CURSED and EQUIPPED (can’t be unequipped), for some reason it will not be destroyed by reforging process.

First case I encountered was with Displace Plate +2 (equipped) and Anti-Magic Plate +3. Reforging result was Anti-Magic Plate +4 but somehow the cursed Plate +2 were still intact and equipped. Then I tried again with Curse Infused RoW +0 (equipped) and RoW +9. I was able to get RoW +11 by reforging twice using the same cursed RoW + 0, and it was still intact after the second reforge! Proof for the second case below via imgur.

https://imgur.com/a/2pAiWR0

  • RBG@discuss.tchncs.de
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    11 months ago

    Thats some creative use of the curse. I thought its not supposed to work if an item is cursed but I never tried it with a cursed item I am wearing already.

    • riomist@lemmy.worldOP
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      11 months ago

      Kind word, thanks! Tho it’s more of an accidental discovery. Cursed item can be processed by the blacksmith only since the new reward system from v2.2.x. Before that the items do have to be uncursed.

  • riomist@lemmy.worldOP
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    11 months ago

    Just realized that the title could be misleading bcos it’s not really multiplied per se, it’s just that you only need 1 other similar equipment to do two reforging AND you get to keep the lower level one. Sorry, english are not my first language, cant think of better wording.

  • Osho@lemmy.world
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    11 months ago

    Interesting find

    I hope this is by design, and not an exploit soon to be patched :)

    Evan can only know.

    • MrRedstoner@lemmy.world
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      11 months ago

      Almost certainly an exploit, on account of the description talking about “combining” items. I’d suspect it fails to remove the cursed item because it attempts it via the same code as a player would to unequip.

      • GWLexx@lemmy.world
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        11 months ago

        This seems correct, it uses the same method of removal as the user unequipping it would have triggered.

        • It sorts items (first, second) of where the second is the lower leveled item.
        • Attempts to do a doUnequip (and a flag saying not to collect it in the backpack.
        • The doUnequip code then just exists if the item was cursed with a message to the user.
        • Rest of the code now assume the second item have been unequipped and removed, which is not the case.

        Probably an oversight from Evan. as he reworked the quest and missed to add a curse check. So the easiest fix is probably to just prevent cursed items from being reforgable. Or at the very least, the lower leveled item. Of what I can see in the code, this expoit would work on any equipped item. It wouldn’t work on for example a cursed wand.