When Overwatch was released on May 24, 2016, it was something new - a MOBA style hero shooter that rolled many of gaming’s favourite elements into one, mind-blowing offering. The Overwatch League was supposed to be an extension of that - fans, players, and investors flocked to the scene, chasing glory, profits, and new opportunities. The gargantuan, ambitious League that was supposed to change esports forever. But instead, the biggest swing taken in the history of esports turned out to be a failure.