alessandro@lemmy.ca to PC Gaming@lemmy.ca · 7 months agoSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comexternal-linkmessage-square3fedilinkarrow-up169arrow-down11cross-posted to: games@lemmit.onlinegames@sh.itjust.works
arrow-up168arrow-down1external-linkSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 7 months agomessage-square3fedilinkcross-posted to: games@lemmit.onlinegames@sh.itjust.works
minus-squareSharkwellington@lemmy.onelinkfedilinkarrow-up10arrow-down3·7 months agoSlay the Spire 2 looks incredibly similar to the first so I don’t see what risk it’s taking?
minus-squareT (they/she)@beehaw.orglinkfedilinkarrow-up8·7 months agoDon’t mean to be rude but you’d know if you bothered to read the article. They were talking on how they were successful and inspired a whole genre deck building games with the first game. Also referencing the success of Helldivers 2.
Slay the Spire 2 looks incredibly similar to the first so I don’t see what risk it’s taking?
Don’t mean to be rude but you’d know if you bothered to read the article. They were talking on how they were successful and inspired a whole genre deck building games with the first game. Also referencing the success of Helldivers 2.