Well, well, well. I see Sony wants to kill all the goodwill their game has garnered with this linking bullshit.
Account linking plays a critical role in protecting our players
Could someone elaborate on this? How does linking protect players?
Edit: Found this video about the subject that seems to describe the situation well. (I am not affiliated with that video/content creator.)
The post says this: “This is our main way to protect players from griefing and abuse by enabling the banning of players that engage in that type of behaviour. It also allows those players that have been banned the right to appeal.”
I find that of dubious justification, but that’s their explanation.
Sounds familiar to the reasoning they gave for having root level cheat detection in their game.
Yeah, I also find it to be bullshit since steam already has a way to ban and a appeals process they can follow.
Nah, this is just corporate meddling to get more data to mine and sell and let it be stolen when Sony inevitably allows another data breach.
Account linking plays a critical role in protecting our player *'s information from getting sold without them getting a piece of the pie
*fixed
It lets players have their data leaked in one of Sony’s biweekly data breaches
Whelp, it was fun while it lasted… Good job sony.
Apparently this is already a massive problem for people who are in countries that PSN is not avalible in, using a VPN to create an account to link to has resulted in getting banned. Also seeing as most players are already past the Steam refund window, this is utterly unacceptable.
I dont want to blame Arrowhead too much, this reeks of partnership/publisher meddeling. If they made it so that linking account is not required if crossplay is disabled, I would find that acceptable.
Note that the refund window is for it to be automatically approved. Beyond that it has to be manually reviewed.
Anyone know if Ghost of Tsushima is gonna require a PSN account? You know, since they’re adding in that whole overlay thing. I always figured it was gonna be optional but now, I’m not so sure.
I would assume it will. Lesson learned: even if it doesn’t at launch, they could decide to require it at any time.
Devil’s advocate…
For Helldivers specifically here, the PSN requirement was listed on the Steam page at launch. It wasn’t enforced, but it was disclosed.
Not saying I agree, it’s a shitty move that definitely seems like it’s being forced by Sony who couldn’t care any less about publicity. But this requirement was already there for anyone that bothered to read the store page, even if it wasn’t enforced at the time.
If that’s the case, then the game should not have been sold to those in countries that don’t have access to psn.
No argument from me there. Especially since they’re saying the only reason it wasn’t required was some sort of technical issue at launch.
What info are you giving Sony? Your play time and voice chat while playing? The game always said psn account required…
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Maybe I’m just not a dumbass. The game was published by Sony and it said a PSN account was required before anyone bought the game. “Surprised Pikachu face” a psn account is required.