I never completed Arkham Knight and only played the first two games which I really liked. But for some reason I can’t get into Arkham Knight. I find myself overwhelmed by the controls that seem to do something different all the time.
Granted, I am much dumber now than five or so years ago when I played the first two. But as far as I recall they were relatively straight forward. But as soon as I reached the first tank segment in the beginning of AK I remembered when I gave up originally.
But this time I decided to soldier through. Until I got to a segment where I had to complete five or six boring ass tutorials which all showed me different unrelated things of which I needed exactly one to progress and which all could have been integrated into the normal gameplay. Three I already forgot and with one I didn’t even know what I was supposed to be doing but somehow I completed it.
Is it worth it to go on playing? Do I have to know everything it’s trying to teach me? I remember that it was pretty much needed to learn everything in Doom Eternal (as opposed to 2016). But at least all the controls were pretty consistent there.
Anyways. Should I keep playing? Or is Arkham Origins better? Maybe I should just replay Asylum and City instead.
It has its issues for sure, but the gameplay certainly isn’t one of them (barring the tank sections). I recently played all four games back to back and Knight has by far the most responsive and fluid combat in the series.
Imo the problems are the tank sections, and the story. Overall the story isn’t terrible or anything, but…
Tap for spoiler
The Jason Todd twist was so obvious and had zero build up in any of the prior games. They really should’ve just stuck with Scarecrow and hallucination Joker.
Yeah, the whole twist that >!he was being kept in an abandoned part of Arkham ever since the first game is kinda dumb.!<
But even just the fact that we’ve never once heard of him until this entry, and suddenly we’re getting loads of backstory, makes the “reveal” comically obvious.