The closest I can think of is Workers and Resources, where you have to handle constructing buildings and roads, as well as manufacturing and delivering goods yourself. Though it’s a lot more complex and has more micromanagement than Cities: Skylines - there are no “zones”, instead you plop all buildings yourself.
The closest I can think of is Workers and Resources, where you have to handle constructing buildings and roads, as well as manufacturing and delivering goods yourself. Though it’s a lot more complex and has more micromanagement than Cities: Skylines - there are no “zones”, instead you plop all buildings yourself.