• NTSync coming in Kernel 6.11 for better Wine/Proton game performance and porting.
  • Wine-Wayland last 4/5 parts left to be merged before end of 2024
  • Wayland HDR/Game color protocol will be finished before end of 2024
  • Nvidia 555/560 will be out for a perfect no stutter Nvidia performance
  • KDE/Gnome reaching stability and usability with NO FKN ADS
  • VR being usable
  • More Wine development and more Games being ported
  • Better LibreOffice/Word compatibility
  • Windows 10 coming to EOL
  • Improved Linux simplicity and support
  • Web-native apps (Including Msft Office and Adobe)
  • .Net cross platform (in VSCode or Jetbrains Rider)

What else am I missing?

  • MudMan@fedia.io
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    5 months ago

    Wait, if Steam VR works on Linux for Index are Quest HMDs not usable through Steam Link? Or does that still need the Oculus software installed? I’m not actually sure.

      • MudMan@fedia.io
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        5 months ago

        Quest Link yes, I was referring to the alternative Steam Link app that is available on Quest. That’s maintained by Valve (and honestly works better than the wireless version of Quest Link, IMO). I was wondering if that works as an alternative, but I wouldn’t be surprised if there are still dependencies for controller inputs and head tracking that need Oculus software installed to work on the server side.

        • utopiah@lemmy.ml
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          5 months ago

          Ah yes forgot about that despite actually using it! AFAIK it can support SteamVR because my goal while tinkering with it was testing SteamVR on the Apple Vision Pro via ALVR (Air Light VR). So yes it can be done, I even made ALVR work on the SteamDeck more than a year ago, just to tinker.

          Anyway back to Steam Link does work on Linux, sadly streaming VR does not work on Linux, at least today when I tried and despite having SteamVR installed. Maybe some tinkering is required.