Just cheat? Whatever happened to class cheating? In the old days if the game was too hard and you didn’t have a big brother to do it for you, you just put in the godmode code or turned on a trainer or something.
Some games are just hard. That’s what makes getting good at them feel rewarding. The Souls games haven’t really been for me either (due to the pking–not so much the difficulty), but it’s not like the game makers owe me anything.
They don’t owe you anything in a sense that you don’t have to purchase their product, that is correct.
Also yeah, the idea of cheating didn’t even come to my mind. We used to do that a lot back in the day :D - but to be fair, trainers aside, games often actively supported cheats out-of-the-box, and I don’t think From Software’s games do. It’s probably still trivial to cheat on the PC version, but on console, it might not be feasible.
I totally get the feeling of accomplishment that comes with playing games on high difficulties, I do play quite a few games at higher difficulties, but then again I also enjoy lower levels of challenge at times.
It’s still a very valid complaint that difficulty levels aren’t a thing. It wouldn’t change the difficulty for anyone who enjoys the current default difficulty, and might make the game more enjoyable to other players.
Just cheat? Whatever happened to
classcheating? In the old days if the game was too hard and you didn’t have a big brother to do it for you, you just put in the godmode code or turned on a trainer or something.Some games are just hard. That’s what makes getting good at them feel rewarding. The Souls games haven’t really been for me either (due to the pking–not so much the difficulty), but it’s not like the game makers owe me anything.
They don’t owe you anything in a sense that you don’t have to purchase their product, that is correct.
Also yeah, the idea of cheating didn’t even come to my mind. We used to do that a lot back in the day :D - but to be fair, trainers aside, games often actively supported cheats out-of-the-box, and I don’t think From Software’s games do. It’s probably still trivial to cheat on the PC version, but on console, it might not be feasible.
I totally get the feeling of accomplishment that comes with playing games on high difficulties, I do play quite a few games at higher difficulties, but then again I also enjoy lower levels of challenge at times.
It’s still a very valid complaint that difficulty levels aren’t a thing. It wouldn’t change the difficulty for anyone who enjoys the current default difficulty, and might make the game more enjoyable to other players.
ER uses anti-cheat…
which is easy to disable (unless changed since I played the last time) if you’re fine with playing offline
Really? Didn’t stop me…