I’m more excited by some of the rebalance changes on other perks and killers. Knight, while still strong, might not be Skull Merchant levels of cringe.
I wish they would change the interaction between partial heal perks (recently buffed) and hemmorhage. Those are already niche, but it sucks they’re instantly countered by hemorrhage. I’d rather hemmorhage’s heal-depletion effect only take place when a survivor cancels a manual healing action on the person. (So Solidarity, Reactive Healing won’t get wiped out)
I’m more excited by some of the rebalance changes on other perks and killers. Knight, while still strong, might not be Skull Merchant levels of cringe.
I wish they would change the interaction between partial heal perks (recently buffed) and hemmorhage. Those are already niche, but it sucks they’re instantly countered by hemorrhage. I’d rather hemmorhage’s heal-depletion effect only take place when a survivor cancels a manual healing action on the person. (So Solidarity, Reactive Healing won’t get wiped out)