Hey Dungeoneers!
I’ve got some news to share about v2.2.0. The new caves quest isn’t ready to show off yet, so in the meantime I am releasing the other content in v2.2.0 as an early beta!
Hey Dungeoneers!
I’ve got some news to share about v2.2.0. The new caves quest isn’t ready to show off yet, so in the meantime I am releasing the other content in v2.2.0 as an early beta!
I love this game!
Anyone know if it’s possible to run it on Wayland natively without Xwayland?
This is likely rooted in the graphics and window management libraries Shattered uses (libGDX -> LWJGL -> GLFW). Hopefully those dependencies will eventually update to natively supporting Wayland.
This one supports wayland, I installed the required package, but it didn’t work. I guess that other components doesn’t support it. But thanks!