Hey everyone, after a bit longer of a wait that I initially planned, Shattered Pixel Dungeon v2.5.0 is now ready for beta! In this post I’m going to share some more of the new things coming in this update!
Hey everyone, after a bit longer of a wait that I initially planned, Shattered Pixel Dungeon v2.5.0 is now ready for beta! In this post I’m going to share some more of the new things coming in this update!
In the miscellaneous changes, the “Bomb explosions no longer destroy any type of equipment, not just upgraded ones” entry is clumsily worded, what does it mean exactly?
Can I still pile all my un-id’d weapons & armour in a pile and blow it up to leave the upgraded stuff?
I find iding items the hardest part of managing inventory / progression, taking away this tool given the derth of id scrolls is a big nerf.
Fucking ripper patch though. The new item interface menu and options are amazing 😍
It’s definitely some weird wording, but yes, we’ve lost the ability to soft-ID upgraded equipment. That’s obvious by the first half of the sentence.
Evan, consider using:
Simple and to the point. Clearly implies that bombs used to destroy some equipment, and that it’s upgrad status made a difference. Even people who never knew that trick will understand what it was.
Why did you change this, though?
Probably feels like balancing for always getting two guesses from a stone of intuition.