Shattered Pixel Dungeon v2.5.2
When I level up, the screen says +Accuracy, +Evasion, +5 HP! +1 Talent Point!
I can see the hp and the talent points at any time. But I do not see where I can see my character’s accuracy and evasion statistics. Where can I see them? Also, do the base accuracy and evasion stats differ depending on which class you start out as?
Thank you for your help.
U don’t. U do math and figure it out that way
thatstheneatpartyoudont.meme
Here’s the dev’s comment a month ago, in regard to your question.
Unfortunately I don’t intend to show off accuracy and evasion stats because the numbers aren’t particularly meaningful. The hero has 10 accuracy and 5 evasion to start, and gains +1 of each per level. This tells you nothing about the actual hit/dodge chance on a per-enemy basis. the only real way for me to show this information would be to show the exact hit/dodge chance for each enemy, which feels like way too much information.
Thank you.
The code is here https://github.com/00-Evan/shattered-pixel-dungeon. How do I modify the code to add the accuracy/evasion stats to the UI, and then how do I compile the code into my own version?
Perhaps @CrayonRosary@lemmy.world could help you out since they mentioned wanting to do the same. Or perhaps the dev. I know they’re pretty responsive to bug reports. It’s been ages since I actually did any programming so I’m not of much help I’m afraid.