• SolidGrue@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 month ago

      The Disarming nerf was disappointing, but there’s still Flock which is just as effective over a larger area.

      I just wish Evan had changed the glyph for Detect Magic because I’ve gotten bit by that mistake once or twice already.

    • OlPatchy2Eyes@slrpnk.netOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 month ago

      Oh true, I hadn’t thought of telekenetic grab. I only ever think of it as a tool for plucking back thrown weapons.

  • SolidGrue@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    edit-2
    1 month ago

    Blast wave or force cube launched from just out of line of sight from the trap would work.

    Or a seed of swiftwhistle as the other poster mentioned.

    Edit: or Stone of Flock

  • miaomix@lemm.ee
    link
    fedilink
    English
    arrow-up
    2
    ·
    edit-2
    30 days ago

    Sheep stone and Swifthistle seed do work, as mentioned. Hourglass if you had it yeah. Just kiting a mob into it would work, I don’t think Disint traps destroy equipment anymore.

    Was about to say Aquablast, but it does use (1/8th of) Levitation.

    Telekinetic Grab spell made from a thrown weapon.

  • HopesBeyondTheSky@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    29 days ago

    Lure an enemy to a location near the trap, then throw something into the trap. Make sure the trap is closer to the enemy than to you.

  • Vencedor@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    28 days ago

    If you go far enough and activate the trap, it won’t target you. This was a recent change