• shani66@ani.social
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    1
    ·
    28 days ago

    Eh, i think they don’t really get why the first one was as good as it was. The loneliness was a key part of it imo.

    • saboteur@sopuli.xyz
      link
      fedilink
      English
      arrow-up
      6
      ·
      27 days ago

      Totally agree. But the inclusion of multiplayer shows they are listening to feedback, as a large portion of the playerbase wanted to have that.

      • RixMixed@lemmy.ca
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        27 days ago

        A large portion of the player base wanted it because they advertised it as being a big feature of the first game and then walked back on it.

        • masterspace@lemmy.ca
          link
          fedilink
          English
          arrow-up
          1
          ·
          27 days ago

          No, I never even heard of that, I just built a cool base and then wanted to be able to show it to my friends

          • RixMixed@lemmy.ca
            link
            fedilink
            English
            arrow-up
            2
            ·
            27 days ago

            Really? The key art even had two divers on it during early access. I just remember being kinda bummed when they said it wasn’t happening. I don’t think they knew how their game would turn out at that point and it did turn out great in the end.