I know it’s complexity, but I wish there was an option to enable multiclass for lower difficulties.

I’m an old gamer and I enjoy just playing on the lowest settings and just actually enjoying things as they happen, and if I do multiple playthrough I would like to have multiclass as an option to explore some truly wacky builds.

Is there a work around like starting the campaign in the hardest difficulty then changing it? Or maybe just switching to the hard difficulty when you want to level up?

  • DonnieDarkmode@lemm.ee
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    1 year ago

    I have the option to multiclass playing on “normal”. Is it confirmed that they don’t permit it on the “story” difficulty? I ask because the level-up screen could be tweaked a bit in my opinion; it’s not super obvious what you need to click on

  • Makr Alland@lemmy.world
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    1 year ago

    You can’t multiclass on Explorer, but I think you can change the difficulty while at camp, level up or respec to multiclass, and change it back again.

    • LegendofDragoon@kbin.socialOP
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      1 year ago

      I figured that might be possible. I’m not planning to multiclass on this run, but in the future I’ll probably just download a mod, since I figure I’ll end up modding anyway. There are subclasses (and a class) I’d like to try that aren’t in the system yet, but everything I’ve heard so far suggests that the modding community will become robust, even without a dungeon master mode.