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Joined 1 year ago
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Cake day: June 27th, 2023

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  • I know this is /c/Progammerhumor, but I wanted to pull on this thread a little bit for my own edification. I’m a Python guy and have been a while, but I’ve dabbled in other languages. The screenshot says “MonoBehaviour” which makes me assume this is mono or a .Net-like language (you know what happens when you assume).

    If your player health is a float, would mono or .Net have an issue comparing the float with integer zero “0”? I mean, it seems like floating point precision may make it impossible for it to ever “equal” integer zero, but it also seems like the code isn’t accounting for that precision error.

    Am I overthinking this?










  • I’m sorry you had that experience. When I started really learning Blender (back in the 2.37ish days), there weren’t video tutorials for everything. But the piece of advice that really helped from the resources that were available (shout-out to Blender 3D: Noob to Pro) was to read the manual in its entirety.

    I’m not sure how practical that is nowadays, but the Blender 3D: Noob to Pro eBook still pushes a “Know before making” approach. I hang out on the Blenderartists Support forum and frequently point people to the relevant manual page for whatever feature they are stumped by or whichever limitation is explained on the Cycles vs. Eevee page, etc. I’m willing to offer you one-on-one help if you’d like, but I do my best to take a “teach a man to fish” approach that requires effort on the other end as well. DM me if you wanna chat, or post in the Blenderartists Support forum and I’ll jump in there.