Software developer, FOSS enthusiast, and accidental gamedev.
See https://cataclysmdda.org for my game, or not, I’m not your supervisor.
I mostly work in C++ and zombies, though I occasionally dabble in lisp and other eldritch horrors.
That’s really tough, there are a bunch of huge features that might not happen outside of magical intervention. Probably the hordes system and associated subsystems like fire spread and NPCs roaming around scavenging things. The thing about a proper hordes system is it essentially makes the active area of the game bigger, so now you have to worry about things in earshot and things that you previously interacted with instead of just things you’re looking at in the moment.
Yea that can and should happen.