I hope so. I hope there could be a future where Mozilla is purged of these people and returned to being just a browser. Not everything has to be a “platform” with a business model for MBA’s to feast on.
I hope so. I hope there could be a future where Mozilla is purged of these people and returned to being just a browser. Not everything has to be a “platform” with a business model for MBA’s to feast on.
I honestly never expected the final death blow for Firefox to come from Mozilla.
If only they applied the same rigor to big tech scraping the same content into large language models. I guess the bypass paywall team wasn’t big enough to afford the legion of lawyers that Sam Altman and co can summon on demand. We can just wait for chatgpt to serve those articles direct to our search results and nobody will even visit their website, because we live in a world where stealing an article to read is illegal, while stealing all of them for profit is not.
working link to the rom hack: https://romhackplaza.org/romhacks/jurassic-park-volcanic-edition-genesis/
“Whatever opinion you may have of advertising as an economic model, it’s a powerful industry that’s not going to pack up and go away,” Holley said." … “We’ve been collaborating with Meta on this, because any successful mechanism will need to be actually useful to advertisers, and designing something that Mozilla and Meta are simultaneously happy with is a good indicator we’ve hit the mark,” Holley believes.
Even if this is true, for Mozilla to take a position of capitulating to the ad companies and working with likes of meta to find what works for them is a sad day in the history of Mozilla. They need a new CEO who believes in a better internet. Until then, Firefox users might as well take the same position and move to a chromium based browser, where at least we get the speed and compatibility with web standards dictated by Google, if data mining and tracking is the only future left. What a sad state of affairs this is.
It’s very complex with hyper visors and virtualization technology. I don’t fully understand it myself in terms of how resources are allocated across something like aws or azure, but take a look at openshift vs openstack maybe. Openshift is for deploying containers and openstack is virtual machines. Openshift is kubernetes with some customizations for enterprise. Openstack is same for vm’s.
Instances are virtual machines which tend to host an operating system, and a container is lighter and only hosts an application where the code and dependencies are isolated from the underlying operating system it runs on. k8 is kubernetes, which is container orchestration. I think of virtual machines for jobs that scale vertically, while containers are suited to jobs that scale horizontally. But this isn’t necessarily true as kubernetes is starting to get slurm functionality using tools like sunk.
For integrating these things it depends on the application. You can run services in either by exposing ports and interact through API end points that point at them, eg for frontend web app serving data from a database hosted on a server or a container via fastapi. But I’m no dev ops engineer and the field is very complicated. There are many discussions around building micro services (containers) vs monolith (vm). Many decisions depend on the project. Hopefully some actual dev ops engineers will chime in and correct all of the above! xD
They’re not hostile to new players, but there are a lot of veterans. UT2k4 is probably going to be easier than ut99 where the pace is a lot faster.
You know you’re old when games you still play quite regularly turn up in retro reviews! The community master server is still pretty well populated, as are UT '99 servers. These games are still the pinnacle of their genre. No micro transactions, no DRM, no pay to win. Just you, your shock rifle, and as much amphetamine as your nerve endings will take. As the reviewer says, the level design and game mechanics are legendary at this point, and players of any ability can quickly get into a flow state that modern games can only dream of. These are fine wines in a world of cheap lager. New gamers should drink deep from the pc games of the 2000’s.
these books were great. I still have the fantasy games one on my shelf.
I’m interested in the same question. There isn’t a definitive text because the problem is infinitely broad. My approach is to build crud apps around the tech stack I’m interested in, currently Python with fastapi, arangodb, with some next and typescript for the front end. But you could swap out Python for Go and swagger. For security there is Keycloak. For scalability you could look at building your system as pods in open shift but that adds cost. Personally, I think unless you’re Netflix kubernetes is probably overkill. But the biggest problem is that today’s tech stack is replaced tomorrow by the next new shiny, and all of them are complex and will be entirely different for every team and every problem. A book for dev ops is almost impossible.
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And in a year the next tier will get ads with a little fee for removal. The only option is to leave these platforms and end the greedflation as soon as it starts. But too many people will just pony up the ad tax and enshittification will continue.
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Lapce is an interesting alternative to vs code too: https://lapce.dev/
For me, vim is nice to use because it’s ubiquitous across any system I log into. Any server will have vi at the least. It’s also light and can load a file instantly on any hardware, reducing dependency to zero. Once you have a comfortable config, you’re done for the rest of your life. Although, in reality vim config is a lifestyle and not a choice ;)
Hunter was an early sandbox game on the Amiga and was quite good back in the day. Mercenary series too. Daggerfall was/is a huge sandbox rpg. Minecraft was the first to capture the lego style creativity though. Dwarf fortress is probably the closest to Minecraft.
ublock origin, localcdn.
With lashings and lashings of downloadable content and nft’s, all wrapped up in sweet pay to win :)
To flip this around, think of some projects you want to do. The languages are just tools and will be determined by what you want to do, and then each type of project has it’s best tool chain. Think of the problem(s) you want to solve first and the rest will follow.
just about any game from the 80’s 8bit era was sold by the tape insert’s artwork… but that artwork was so fine I do miss it today.