Check out all the exciting changes coming to Star Trek Online in our latest patch notes!
General:
- Remastered a number of environmental objects relating to Borg missions with updated models and materials.
- Reworked the Quantum Maelstrom Torpedo with the following changes:
- Restored the damage and increased the recharge time.
- The extra damage requires battleships to lose shields and bosses to be below half health.
- For more information see: https://www.playstartrekonline.com/en/news/article/11550263
- Resolved an issue that prevented the Presequenced Frequency Randomizer from automatically appearing in the powers tray when equipped.
- Resolved an issue that would cause Bridge Officer station selection UI to be missing after playing the Temporal Ambassador mission.
- Resolved an issue with the Console - Universal - Power Transfer Emitters that prevented the console from affecting more than one foe.
- Resolved an issue with Lorca’s Ambition 3pc Set bonus power Torpedo to now properly apply the Dark Matter Dissolution dot.
- Resolved an issue that allowed the Dance Coordinator on Nimbus III to be killed.
Oooo! That’s intriguing. I think I only ever used the 2pc, but might have to see how the 3pc performs now.
Aw… So, that was a bug? Not a feature? Can we get that back as a feature and extend it to all dance coordinators in STO and all players that use the party thing? Please? No?
Fine, you’re probably right; everyone has fun in their own ways.
Just did a PUG parse run with my Surgical Strikes Konnie while running the 3 piece. Dark Matter Dissolution damage increase is imperceptible in advanced, but on paper might be worth a K or so in elite. The bonus torp DoT is right up there with Improvised Waste Disposal and Shall We Not Revenge, IMO. I still think the 3 piece is never worth running except possibly on a beam overload World Razer or maybe some ERL 5/3 fun build.