Yep. But it is still “Early Access” so it isn’t finished. But like other early access games, it’s a playable game. Think first person Freelancer or a better Elite Dangerous.
I’ve actually enjoyed my time in SC far more than E:D. One is a buggy mess that is occasionally fun, and the other is a space sim with no gameplay at all and just wants a boring soulless grind.
Not defending SC’s development practices, just shitting on E:D which I put 80 hours into.
It’s more than just “playable”, but it also is not a finished, fully fleshed out game, either. Definitely worth checking out during the occasional free-fly events (though one has just ended, so might be a little while for the next).
freelancer had its problems but at least it was a shipped product, and didn’t cost nearly a billion dollars and wasn’t funded by players based on hopes and prayers. I’d much rather play 40 freelancers, which could probably be made from scratch back to back in less time and with less money.
People paid money for a game to be made and it’s both being worked on and has playable content, just like other early access games. Why does Star Citizen get the hate for doing the same thing as other games?
Yep. But it is still “Early Access” so it isn’t finished. But like other early access games, it’s a playable game. Think first person Freelancer or a better Elite Dangerous.
Elite Dangerous was released. This is not.
I’ve actually enjoyed my time in SC far more than E:D. One is a buggy mess that is occasionally fun, and the other is a space sim with no gameplay at all and just wants a boring soulless grind.
Not defending SC’s development practices, just shitting on E:D which I put 80 hours into.
It’s more than just “playable”, but it also is not a finished, fully fleshed out game, either. Definitely worth checking out during the occasional free-fly events (though one has just ended, so might be a little while for the next).
freelancer had its problems but at least it was a shipped product, and didn’t cost nearly a billion dollars and wasn’t funded by players based on hopes and prayers. I’d much rather play 40 freelancers, which could probably be made from scratch back to back in less time and with less money.
People paid money for a game to be made and it’s both being worked on and has playable content, just like other early access games. Why does Star Citizen get the hate for doing the same thing as other games?
same thing? like what? which game did the same thing?