Sim, arcade, simcade, anything. I’m kinda disconnected from the genre and want to know what is considered the GOATs of racing games to try them out.

Me personally, I’d say Dirt Rally 2, very addicting gameplay.

  • Mossy Feathers (They/Them)@pawb.social
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    TrackMania – I recommend Nations Forever if you’re starting out; it’s free and Nations was the “meta” environment (different environments have different physics) for a long time, so there’s a fuckton of custom content for it.

    As for what it is: it’s like the racing genre’s Quake equivalent. It’s also like super hot wheels. And it’s like Mario Maker. You make all kinds of crazy tracks with it, like Mario Maker. The tracks feature all kinds of wall rides, half-pipes, jumps, loops, and so on, with nothing more than inertia holding you to the track; like hot wheels. And finally, like Quake (and Mario Maker), the high-level players are bat shit insane.

    This is the game where you get people who can hit a jump at just the right angle so they thread the needle through a series of holes barely larger than the car while travelling at speeds well above 300mph (welcome to TrackMania, I don’t think there’s a speed cap). They also do it using keyboards. Seriously. High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

    All of that said, no pressure because you’re mainly racing yourself, even in multiplayer. You’re trying to get the best time on a track, and multiplayer is basically the same, except your time is being compared with everyone else’s. There isn’t even any vehicle collision (strangely, there’s an option for it, but it doesn’t seem to do anything).

    Play TrackMania. Is fun.

    • stealth_cookies@lemmy.ca
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      14 days ago

      Seconding Trackmania, though I’d recommend playing the latest one released in 2020 rather than Nations Forever. A year’s access to everything is $20 and you get tons of content to play.

      For a game that is at its core can be played at the highest levels with just 4 buttons it is incredibly complex with an insane skill ceiling. I’m pretty good and the difference between me and the top players is absolutely insane. The game is a bit beginner unfriendly, mostly because you are going to suck against good players because there are tons of mechanics that the developer tells you nothing about and unless you watch a video you aren’t likely to understand why players are leaving you in the dust.

      This is the game where you get people who can hit a jump at just the right angle so they thread the needle through a series of holes barely larger than the car while travelling at speeds well above 300mph (welcome to TrackMania, I don’t think there’s a speed cap). They also do it using keyboards. Seriously. High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

      The max speed is 999 km/h, which is only acheivable with speed drifting, but speed in excess of 800km/h are not uncommon to hit in certain kinds of tracks. Your statement about controls also isn’t correct, most of the top players play with controller, but there are some that are keyboard players, there is even a couple insane ones that play wheel (most notably Granady).

      • Mossy Feathers (They/Them)@pawb.social
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        14 days ago

        Huh, I was under the impression that high level players used keyboards and that gamepads were unusual. I was almost certain I’d read that keyboards were considered better because they were full-on/full-off instead of analog; the logic being that it let you respond faster. Where an analog stick would have some ramp-up time when you switch directions, a keyboard would register a full press the moment the key is pressed far enough to complete the circuit. Meanwhile, the physics of Nations were made with keyboards in mind, so analog controls wouldn’t offer that much of an improvement.

        At least, I was sure that’s what I’d read.

        Edit: that may have been before TrackMania 2, I’m not even sure if Nations supports analog controls. I haven’t played any of the games after Nations/United.

        • And009@lemmynsfw.com
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          14 days ago

          Growing up I’ve always been a keyboard racer. The only benefit i see from gamepad is that you can hold any angle while turning, even slight ones.

          With keyboard every movement is timing and it’s easier to build muscle memory for me.

          Edit: the reason I want a vr headset and racing wheel are the opposite of what keyboard gaming is

        • stealth_cookies@lemmy.ca
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          14 days ago

          There are advantages and disadvantages to all the control schemes depending on the types of tracks you play, the surface you play, and the car/environment you play.

          Most good players play with controller because there are many situations you run into where you want the precision of steering a specific amount around a corner, or you are playing a track where you want to either speed drift (SD) at a specific angle (e.g. fullspeed or higher speed dirt/grass/plastic) or want to keep your steering under a certain angle to no slide (e.g. low speed dirt/grass/plastic).

          There are techniques such as neosliding where it is much easier to do them in keyboard as it requires multiple taps in quick succession. It is also easier to play keyboard when you need to make turns where timing of a full steer is important (e.g. ice).

          Considering cars other than the stadium car you start getting into situations where one control scheme is far superior than others. The snow and rally environments require smooth steering so wheel is superior there, but controllers are a good middle ground. Desert is faster with tapping movements over smooth steering so keyboard is a bit better there. I recall canyon is a bit better with keyboard as well.

          This all applies equally regardless of whether you are playing older or newer games, analog and digital controls are available in all the PC games.

    • Localhorst86@feddit.org
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      14 days ago

      High-level TrackMania players use keyboards, not gamepads or, god forbid, racing wheels.

      It’s wild to me that some players like GranaDyy are actually able to compete using a racing wheel.

  • Causal87_@lemm.ee
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    14 days ago

    I really enjoy open world racing games. Forza horizon and the crew being two of my favourites.

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    14 days ago

    Forza Horizon 4 is my favourite, 5 is mostly meh.

    Then we have Beamng, that is increadible

    • simple@lemm.ee
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      14 days ago

      Speaking of Forza Horizon, they’re really cheap on Steam currently. FH4 is only 4 dollars.

      • Localhorst86@feddit.org
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        14 days ago

        FH4 is only 4 dollars

        What country do you live in? For me it’s currently $/€14 in the regular version, 20 for the deluxe ultimate edition.

        Also note that the game will be getting delisted in december, so now might be the last chance to get it at a discount.

      • stoy@lemmy.zip
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        14 days ago

        Yep, but you can’t get all DLC any more, its absolutely worth it, still, but I just wanted to let people know

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    Favourite racing game is always highly dependent on what I am looking for.

    Forza Motorsport 4 (Not Horizon) was one of the best racing simcades i’ve enjoyed playing, it has solid sim-ish racing and it is very satisfying to build up a garage and take a car for a spin on some of the gorgeous original or real life racetracks. Unfortunately, it’s an xbox 360 exclusive and not backwards compatible on xbox one or series x, so not really playable on current systems. I am stll looking for a similar experience on a modern pc.

    I also enjoy “Project Cars” and it’s sequel “Project Cars 2”. I can easily play the games on my current PC or the Steam Deck, but the game can be challenging on a gamepad - not impossible, but managable. It does lack some beautiful original tracks as it only features real life circuits and it does lack the satisfaction of having to “earn” and build up a collection of cars and making them your own. Unfortunately, both games have been delisted on storefronts and can no longer officially be purchased, but if you can get your hands on a PC Key, you can still enjoy the games on a modern system.

    If I want to enjoy some sim racing, I’ll go with Assetto Corsa or Assetto Corsa Competizione. Great fun with a steering wheel, not really my thing with a gamepad. Modding possibilities for AC are basically endless on PC, but again, lacking some sort of progression system that will allow you to build up a car collection.

    Forza Horizon 3 with its Hot-Wheels Expansion was probably my favourite open-world arcade racer, unfortunately it’s also delisted, and while I still have the physical xbox one version, that means I can’t play it on PC. Forza Horizon 4 (with the Lego expansion) is the next best thing (still far better than FH5) and is still available on PC, but will also be delisted in december (grab FH4 while you still can!)

    I have also spent a lot of time playing Burnout Paradise, but I still prefer Burnout Revenge over it’s younger open-world brother.

    Wreckfest is a great spiritual succesor to the already great Flatout 1/2 and certainly the best banger racer you can currently get. The damage model is very convicing and it’s good fun to wreck some CPU racers.

    BLUR - an underrated battle racer, with a really fun 4 player splitscreen. Calling it “Mario Kart with real cars” is, imho a bit too simple, but it does get the point across quite well.

    Need For Speed: Most Wanted (2005) - early 2000s yellow/brown tinted aesthetics aside, the game still looks good today and police chases can go on forever. Great fun.

    Not a racing game, but a honorable mention: American/Euro Truck Simulator 2, bought it as a joke back then, but it does feel cathartic at times.

  • Awe@lemmy.ml
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    14 days ago

    Not a “racing” game but you can race in BeamNG (and even do multi-player with a mod.) After trying it, other games feel underwhelming to me.

  • OhStopYellingAtMe@lemmy.world
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    Dirt (series) - because I love rally racing.

    Motorstorm (series) - because racing across an active volcano is fun as fuck.

    Carmageddon (series) - because it’s insane and hilarious.

    Twisted Metal 2 - not really a racing game, but close enough.

    • dishpanman@lemmy.ca
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      13 days ago

      I always liked racing games combined with violence like Carmageddon and Twisted metal! Others along those lines are RC Pro Am, Spy Hunter, Road Rash 3D.

  • Chozo@fedia.io
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    I miss the arcade-y feel of older racing games. Everything these days tries too hard to be a simulator, that they end up stripping the fun out of it. I want sparks to fly out of my tires when I drift even though they’re rubber and wouldn’t actually do that, I want wacky announcers with color commentary, I don’t want to shift gears.

    I want games like Ridge Racer and Need for Speed to make a comeback.

    • tuckerm@supermeter.social
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      Need for Speed: Hot Pursuit or Burnout: Paradise might be the closest to what you’re looking for. They’re both open-world games, but I don’t think they really have that open-world filler that you see a lot of. They both got remastered releases in the last few years.

      • MrScottyTay@sh.itjust.works
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        14 days ago

        Hot pursuit is barely an open world game. There’s never a point to find around in the open world, in fact most people might even miss that you can do that.

    • Jessica@discuss.tchncs.de
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      14 days ago

      I loved Project Gotham Racing because it rode the line between arcade game and simulator quite nicely. I haven’t seen anything like it since.

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    Crash Team Racing is the pinnacle of kart racing games. The driving is more skill-based than the leading brand name, and it doesn’t have shitty rubber-band AI.

    Star Wars Episode 1 Racer is still great fun, easy to learn but hard to be good at.

    Nothing compares to F-Zero GX. The abandonment of the franchise is a travesty, and should be considered abuse of the gaming community.

    • kratoz29@lemm.ee
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      14 days ago

      Crash Team Racing is the pinnacle of kart racing

      Where do you play it? Your comment kinda made me want to play it in my Switch.

  • B0NK3RS@lemmy.world
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    14 days ago

    There a quite a few favourites over the years.

    • Colin McRae Rally 2.0
    • Live for Speed
    • Hydrothunder
    • Metropolis Street Racer
    • Forza Motorsport 4
    • Burnout 2
    • Blur
    • Wreckfest
    • Gran Turismo 2
    • Wave Race Blue Storm
    • F-Zero X
    • GRIP (and Rollcage 1 & 2)
    • TT Isle of Man
    • Dirt Rally 1 & 2
    • Circuit Superstars
  • atmur@lemmy.world
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    I have a work-in-progress list here, strictly games I would consider “must play” in the genre. Notably missing the Ridge Racer and Tokyo Xtreme Racer games because I haven’t played enough of them to have an opinion.

    https://howlongtobeat.com/user/atmur/lists/40754/Peak-Racing-Games

    Mostly arcade and simcade racers though. If you’re interested in sims:

    For modding, Assetto Corsa is basically the modern rFactor.

    For offline racing, Automobilista and Raceroom have pretty solid AI. Note: Raceroom’s pricing model is dumb, kind of like iRacing just without the subscription.

    For career mode, Project CARS 2 (not 3) is basically the only sim that even tries.

    For online racing, ACC and iRacing are unmatched.

    For rally, you’re already playing DR2. Richard Burns Rally is also shockingly good for its age.

    • Tarquinn2049@lemmy.world
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      I really liked the Tokyo Xtreme racer games. They are still probably the best car RPG games. I would love to see what someone could do now in the same vein. Even tokyo xtreme never got quite as crunchy or difficult as I would have liked.

      I want to go so far as to be like a tactical survival style game, where you are out there earning a living wage from daily(nightly) car racing, and putting most of it back into your car. Just the repairs and maintenance alone being a bar you have to meet and beat every day on average to stay afloat, and then you can think about upgrades after.

      It basically takes an environment like that for it to matter in a racing game that there are upgrades between the worst and the best. If trying to save up for even one good part wouldn’t be possible without at least some middle parts first.

      Meanwhile, could have some “roguelite” elements too in driver experience/skill. The car is only half of what’s winning the races afterall. And even if you really blow it at some point and your car is fucked and you need to salvage and pull together what you got and go back to a cheaper car to maintain/repair, you’ll still have all the experience/skill your character personally gained helping it go a little smoother this time.

  • Gointhefridge@lemm.ee
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    14 days ago

    The absolute best arcade racer to me was always NFS Most Wanted 2 for PS2. The physics were so much fun and the cars were a curated selection of cool.

    Always loved the Project Gotham Racing series, especially 3. Tons of fun to drift in those games. The Kudos system was definitely a unique feature.

    Been playing through the Ridge Racer games most recently. Damn these are just fun to play.

    Sega Rally Championship will always stand out as some of the best driving physics early on.

    Art of Rally and Art of drift are hella fun “zen” games with a unique art style.

    I was always a sucker for some of the cash-in Fast and Furious era car fad games. Juiced, Tokyo Extreme Racer (out before all of it) Street Racing Syndicate, NFS Underground, Midnight Club 3. They’re all fun but driving is always just ok.

    My short list though: Gran Turismo 4 Forza Motorsport 4 or 6 (4 is less grindy I feel) NFS Most Wanted 2