What are your preferred skills to put your points into early on that have the biggest impact?

Feel free to break it down by play style: stealth, fighting, exploring, etc.

  • Cyncit@lemmy.ca
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    1 year ago

    I think the persuasion skill is really useful through out the gameplay, espacially at the beginning. you can gain time and save ammo. Security and wealth were useful to have. A point in boost pack is fun too. I did not invest in exploring or crafting since I didn’t engage much in them. Later, investing in pure DPS was profitable too (ballisitc/energy, pistol/rifle, etc). If ship building is your thing, piloting and ship design later on is also nice.